Research
- Second most successful video games after Tetris
- Created and designed by Markus Persson
- Mojang is his company
- Made public in May 2009
- Released in November of 2011
- 3D world
- 121 million copies have been sold
- Sandbox game (free to do whatever you like)
- Two game modes creative and survival were the original
- More recent developments include adventure, spectator and multi-player modes
- Slogan: explore, mine, build
- Every simple play
- Originally seen as a niche market wasn't commercially available
- Relied on word of mouth
- Released across multiple platforms increasing activity
- They released the game to be available on mobile
- You have to pay for it
- Cross conversion on to YouTube
- Fan made videos
- Other companies and brands had collaborated with Minecraft to create their own products eg. Lego
- 2012 Minecraft was available for Xbox 360
- Can be purchased through the internet
- On it's release the game won 5 awards at 3 conferences
- Microsoft bought Minecraft for 2.5 billion dollars
- $26.95 for on a PC
- Created there own character Steve and Alex
- There is an end to the game that was created for people who wanted to have a goal
- They have the choice either to create or complete the game
- 200 million purchases (2020)
- 131 million users (2020)
Different version
- Java Edition.
- Bedrock Edition.
- New Nintendo 3DS Edition.
- Education Edition.
- Pi Edition.
- Minecraft Earth.
- Minecraft Dungeons.
- Minecraft Launcher.
- Age rating
- 3= Suitable for all ages
- 7= Very mild forms of violence
- 12= Violence of a slightly more graphic nature
- 16= The depiction of violence (or sexual activity) reaches a stage that looks the same as would be expected in real life
- 18= Adult classification
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